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Resume

Professional Summary

Senior UX Researcher and Research Manager with 15 years of combined institutional and industry research experience. Proven track record of full-lifecycle project management, from defining scope and objectives to resource allocation and study execution. Experienced with scaling operations and streamlining processes in a high-velocity domain, balancing rigor with speed of insights. Works with cross-functional partners and vendors to translate business questions into studies that produce actionable insights to better the end-user experience. Champions inclusive research practice and design through programming for UXPA Boston. 

Skills

Qualitative Research  Usability Studies     Remote & In-person testing 
Software & Hardware Studies 
  Competitive Analysis  Benchmarking Studies 
Personas  Interviews  Diary Studies  Project Management 

Work Experience

May 2022 - Present 

Key Lime Interactive, UX Manager & Researcher

Provides research operations support and oversees a team of Key Lime UXRs,enforcing UX quality and consistency frameworks across cross-functional client engagements.

March 2022 - Dec 2022

The University of New Haven, Adjunct Lecturer 

Teaches a self-developed course on leadership in esports, with a DEI emphasis, as part of the first Masters in Esports Business program in the U.S.

August 2019 - May 2022

Emmanuel College, Visiting Assistant Professor

Developed and taught several undergraduate courses in communication/media studies, including multimedia storytelling, journalism, professional communication, and gaming.

January 2012 - May 2014 / August 2018 - December 2019

Emerson College, Adjunct Lecturer 

Developed the world's first video game live-streaming course in partnership with Twitch Student, and helped shape introductory courses in the Esports Communication program.

September 2011 - December 2013 / September 2017 -  May 2019

Suffolk University, Adjunct Lecturer 

Taught an array of communication courses, including communication theory and business communication.

September 2017 - May 2019

Curry College, Adjunct Lecturer

Developed and taught a course on the video game industry and gaming culture for a developing minor in game studies.

August 2014 - May 2018

Penn State University, Instructor 

Taught a large-lecture course on the video game industry, cognitivie and social effects of games, and gaming culture.

Education

August 2014 - May 2018

Doctor of Philosophy (Ph.D.), Mass Communications

Penn State University, University Park, PA

  • Concentration: Game Studies

  • Graduate Minor: Women's, Gender, and Sexuality Studies

  • Dissertation: "Growing up gamers: Female leisure in digital games culture"

August 2010 - Dec 2011

Masters of Arts (M.A.), Communication

Suffolk University, Boston, MA

Bachelor of Science (B.S.), Communication Studies

August 2006 - May 2010

Illinois State University, Normal, IL

© 2023 by Stephanie Orme

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